This is really deep and well develop for a 50hrs jam it is so great! The music and visuals helps a lot with the experience and the gameplay is so fun. Just like other people comment is hard to get use to all the mechanics and it is confusing at the start but once you understand how it works its really fun. Maybe for future versions I would introduce some mechanics or requirements later on the gameplay and start slow and easy so people can catch up.
A journey. (Up, several floors.) A mystery. (What role does my dragon play, after running away to join a punk band? If she's the vocalist, that's fire.) Genuinely impressed on all angles of this, but that visual style continues to blow me away.
This game was great! I really enjoyed this game, the music and visuals are really good. I found the tutorial a little confusing, but I eventually figured it out.
Also, I didn't really understand the point of there being multiple dice since you can only roll one at a time.
If you were to add to this game, I think adjacency rules like (building A does X when next to building B) and being able to modify your dice rolls somehow could give this game some more strategic depth.
I can hardly believe this was made in 2 days, well done!
Very in depth! I love the soundtrack, and the world design. The mechanics take a bit of getting used to, even with the tutorial. For instance understanding the two dice and their differences. Very nice!
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This is really deep and well develop for a 50hrs jam it is so great! The music and visuals helps a lot with the experience and the gameplay is so fun. Just like other people comment is hard to get use to all the mechanics and it is confusing at the start but once you understand how it works its really fun. Maybe for future versions I would introduce some mechanics or requirements later on the gameplay and start slow and easy so people can catch up.
I've got SOOOO much i'd love to add, and WILL after the jam dust settles. Thanks for the play!
A journey. (Up, several floors.)
A mystery. (What role does my dragon play, after running away to join a punk band? If she's the vocalist, that's fire.)
Genuinely impressed on all angles of this, but that visual style continues to blow me away.
Nah, she's a bassist, nobody is proud of the bassist.
(I can say that because I used to be a bassist).
This is great, it tickles my Balatro brain! Needs shop re-roll
Thanks for playing Togg! Stream was a delight
This game was great!
I really enjoyed this game, the music and visuals are really good.
I found the tutorial a little confusing, but I eventually figured it out.
Also, I didn't really understand the point of there being multiple dice since you can only roll one at a time.
If you were to add to this game, I think adjacency rules like (building A does X when next to building B) and being able to modify your dice rolls somehow could give this game some more strategic depth.
I can hardly believe this was made in 2 days, well done!
Yeah! I've got a big list of polish + gameplay improvements, and t hose two are defffffinitely on there. Thanks so much. Cheers!
Very in depth! I love the soundtrack, and the world design. The mechanics take a bit of getting used to, even with the tutorial. For instance understanding the two dice and their differences. Very nice!
Thanks for playing Steve! I wanted to leave a little mystery... buy yeah. Hard to decide what to explain and not.